We finally have a finalised design document after reviewing and play testing our paper prototype so we are now starting to program our game by sorting out the parts which we feel will be the hardest part of programming which is the corners the train turns on the track.
We thought of 2 ways of doing so, the first idea was to have the train hitting changing frames which constant went forward and something pushing it down which can be seen on the swf file located on link below.
http://megaswf.com/view/07f9f105fee8f5e493d3ca35045f303c.html
The second way is the way we decided to use. The second way is to have the train touch an object and it rotating and then it moved along the line which can be seen below.
http://megaswf.com/view/b8121ea3c2dc6b12e2c75cea85bb038b.html
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