Monday, 31 May 2010

The Green Light

The first day back to college and we discussed our game design to an outside person from our group to see what he thought, who was able to give feedback on the spot such as the disadvantages of all the hot key features originally planned.

 

We also removed other features like the light dimming down and track breaking if you crash into another train which would also been accompanied with lives which got removed as well and changed it to a 1 try highscore game. After removing features from out game we thought of another feature which will help ramp the difficulty which was to make the train upgrade to a slightly more longer train as this will mean that enemy trains have a higher chance at hitting it but this also pleases the player with them gaining a upgrade.

 

The light feature was removed because we believed although it increased the difficulty of the game, it was unfair to the player now that we have removed the stop, reverse and accelerate feature to the game.

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