Today we had a beta testing of our game with outside people from the group and problems aroused which we took into account to try and fix such as people not understanding the what the arrows do because they can't see which direction the train will be going. Another problem was that the trains went out too fast so a timer was suggested, that way the players can digest everything that is going on before being rushed with legions of trains. We were also told to fix the hit detection between trains since they would crash from opposite side of track which would have been game over for the player if your train crashes into an enemy train. However we did not have a game over screen so players didn't understand the actual point of trying to avoid trains since the players train would just keep driving through everything so one of the first changes was to add a game over screen when the train collided with the enemy train.
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